Project Team:

Abdulmaged Ba Gubair - Software Engineer, Systems

Blake Barnhill - Front End Integration/Web Development

Kevin Chahine - Software Engineer, Reinforcement Learning

David Cho - Software Engineer, Reinforcement Learning

Danny Mathieson - Software Engineer, Computer Vision

Drew Klaubert - Software Engineer, Machine Learning

The Goal:

The goal of this project is to build on the original 2018 OpenAI Retro Contest that ran from April 5th, 2018 to June 5th, 2018. We will roughly follow the original guidelines and attempt to beat the winner from 2018.

Contest Description:

"We're holding a transfer-learning contest using the Sonic The Hedgehog™ series of games for SEGA Genesis. In this contest, participants try to create the best agent for playing custom levels of the Sonic games — without having access to those levels during development. Here's how the contest works:

  1. 1. Train or script your agent to play Sonic The Hedgehog™
  2. 2. Submit your agent to us as a Docker container
  3. 3. We evaluate your agent on a set of secret test levels
  4. 4. Your agent's score appears on the leaderboard"

- The OpenAI Team